Death is Not the End

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Miniatures painted by: Vynnie

Reduce, reuse, recycle. The environmentally conscious warlord does not leave corpses strewn wantonly across the landscape. What sort of wastrel throws away a perfectly good warrior after just one use? Consider augmenting your court with a member of the Necromancer's Local 666, specialists in getting the very most out of your human resources.

The freshest warriors make good zombies, a process that salvages the maximum amount of formerly living tissue for your use. Layers of flesh trap enemy spearpoints and cushion the bone structure against blunt instruments.

Even after many, many battles, the oldest and most familiar corpses can still function perfectly well with nothing but bare bone remaining.

Worried about the specialized skills of your troops? The right incantations can preserve a host of abilities. One nobleman spent years training the bowmen shown here - and now, thanks to us, he continues to recover full value from his investment.

After sessions with an adept of our order, the brothers Slann and Cthain can again and again relive that berserk battle-rage that ends them in pieces after every single engagement.

With the appropriate special treatment, this mouldering yojimbo retains a touch delicate enough to snip the ribbon from a young girl's hair.

Perhaps the most grievous skill to lose is that very power of our initiates themselves. Fresh from a brother's ministrations, these two tireless enchanters stand ready both to dispense death and to dispel it, far beyond the end of life.

Even when some of your vanguard have passed all hope of ambulation, consult one of our members about new ways to utilize the remaining pieces.

Let no-one deceive you that the necromantic arts need be confined to humans. There is no reason you should expect less battlefield use from your steeds than you do from your soldiers.

Or from your more exotic battlefield assets. This troll, though massive, presented no obstacle to the dark arts.

Even the bones of a balrog can yield up their former might and craft in your service.

Not the least benefit your Local 666 member can confer upon you are professional contacts. The vampires, for example, that haunt the back streets of many major cities, are often solitary and apolitical. But properly approached and sufficiently compensated they may be convinced to offer their considerable powers to your service.

Some members may be able to bring the wraith-kind into your service. All the benefits of the walking dead without the stench and drawbacks of rotting bodies! These fearsome spirits can lead your troops from the front or serve as durable assassins among your enemy's back ranks.

These are merely some of the more mundane solutions our members have supplied to their clients. Given the right situation and resources, who can say what is possible?

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